![bloody roar extreme characters bloody roar extreme characters](https://i.ytimg.com/vi/LfLym_Agq2k/maxresdefault.jpg)
It can be alleviated by dodges mapped to the L and R triggers, but this isn't just archaic, it's awkward - those triggers aren't designed to be tapped quickly. The biggest problem with the game is the fact that you can't move however you want - like an older fighter, the combatants are locked into a 2D back-and-forth movement plane.
#Bloody roar extreme characters ps2
To begin with, BRE is based on a PS2 game that's more than two years old - which was ported to the GC over a year ago.
#Bloody roar extreme characters series
(He's also a phoenix, but I don't want to spoil my penguin moment.)Īs far as the gameplay goes, the series was way ahead of the curve in the late '90s, but has fallen behind by now.
![bloody roar extreme characters bloody roar extreme characters](https://gamefabrique.ru/storage/screenshots/xbox/bloody-roar-extreme-09.png)
On the other hand, the last boss actually totally rocks: he's an emperor penguin, complete with flippers and a waddle and no reach. Sure, there's still a wolf, a couple tigers, a mole, and the rest, but there's also a "half beast" cat girl, an alien, and a robot. The first problem with BRE is that it seems to have lost sight of that somewhat. The premise of the Bloody Roar series is probably its biggest draw for many: the game's combatants are "Zoanthropes," or people who can change into beastly forms of themselves to dish out greater punishment. It's the closest thing to average we're going to see these days. Unfortunately, the series is beginning to fall behind the times, and BR: Extreme is a bit shopworn, but it's still a good time. The Bloody Roar series has been around since those days, and has managed to survive the great purge because of its unique theme and responsive fighting action. In the days of the original PlayStation, it was crowded with knockoffs and mistakes from just about every serious publisher. Given the genre's decline down to a few top-tier series duking it out, there's almost no such thing in the world - the average for the genre is, well, above average. It's hard to even say what an "average" fighting game would be these days.